NES

Zooming Secretary

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 0 · NROM, 32 KB / 8 KB
Emulator core
FCEUmm (EmulatorJS)
Zooming Secretary [NES]

About Zooming Secretary

Platform
Developer
Pinwizz and Shiru
Year
2011
Genre
Action
Players
1
License

Shiru and PinWizz's office game: a secretary on a trial period has to survive a harder and harder working week without being fired for missing calls.

When a phone rings, a symbol shows the topic, and you run to that filing cabinet and answer before the ringing stops. The boss distracts you with pointless remarks, the office gossip mixes up topics and the delivery man knocks people over, while the coffee machine gives a short burst of speed. There are eight days, with a bonus round between them.

Shiru wrote the code and PinWizz drew the graphics. It came out free in December 2011 with a PDF manual and the source code. RGCD called it one of the best and most original modern NES games, praising PinWizz's characterful art and the tense minimal sound, and faulted only its short length. It is on the first Action 53 multicart, and there is a fan port to the Mega Drive.

Facts

  • Code by Shiru, graphics by PinWizz; released in December 2011.
  • RGCD reviewed it very positively in December 2011.
  • Included on Action 53 Volume 1.
  • A Mega Drive port exists.

Cartridge

Mapper
0 · NROM
PRG / CHR
32 KB / 8 KB
Mirroring
Horizontal
Saves
No

40,976 bytes · CRC32 3EFC1D51 · MD5 5265a55775eb7c5ad16e3e46d8d7809b

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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