NES

Ambushed

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 0 · NROM, 16 KB / RAM
Emulator core
FCEUmm (EmulatorJS)
Ambushed [NES]

About Ambushed

Platform
Developer
Robert L. Bryant (Sly Dog Studios)
Players
1
License

One of Rob Bryant's 1k games: a street scene with two buildings, a road and a target square, with no text at all.

A figure appears on the rooftop and shots move across the screen. Like every game in the 1k Series, the whole program fits in 1,024 bytes.

Facts

  • Part of Rob Bryant's 1k Series (Sly Dog Studios), NES games whose code, graphics and sound fit in 1,024 bytes. Music was added on 29 June 2026.
  • The 6502 source is in the Sly Dog Studios onekseries repository.

Cartridge

Mapper
0 · NROM
PRG / CHR
16 KB / RAM
Mirroring
Vertical
Saves
No

16,400 bytes · CRC32 75E7F405 · MD5 1b9c43b960e4e03767155950b57b03bb

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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