NES
Cheril the Goddess
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Emulator
- Frame rate
- 0 FPS
- Speed
- 0 %
- Uptime
- 0:00
- Controller
- Keyboard
Emulated console
- CPU
- Ricoh 2A03 (6502), 1.79 MHz
- Memory
- 2 KB RAM
- Video
- PPU, 256×240, 54 colors
- Video memory
- 2 KB VRAM
- Sound
- 5 channels: 2 pulse, triangle, noise, DPCM
- Cartridge
- Mapper 2 · UxROM, 64 KB / RAM
- Emulator core
- FCEUmm (EmulatorJS)
About Cheril the Goddess
- Platform
- NES
- Developer
- The Mojon Twins
- Year
- 2017
- Genre
- Platformer, Adventure
- Players
- 1
- License
- Homebrew
Cheril, a flying sorceress whose powers drain her vitality, wants the delivery of arogas that Prince Chicken is waiting for, and plans to steal it from the Temple of the Big Cucumber.
To open the temple she has to break three elemental shrines with sacred talismans and find the key, all inside one large open level where the tasks can be done in any order. Each item must go to the right pedestal, following a rock-paper-scissors pattern, and for a short time Cheril can turn into a flying creature that nothing can hurt. Her nemesis is Eleuterio, the Very Serious Monkey.
The Mojon Twins first released it for the ZX Spectrum in December 2012 and remade it for the NES in January 2017, for the 2016 NESdev Coding Competition. It was one of the winners included on Action 53 Volume 3.
Facts
- ZX Spectrum original released in December 2012.
- NES version released on 31 January 2017 for the 2016 NESdev Coding Competition.
- Included on Action 53 Volume 3: Revenge of the Twins.
Cartridge
- Mapper
- 2 · UxROM
- PRG / CHR
- 64 KB / RAM
- Mirroring
- Vertical
- Saves
- No
65,552 bytes · CRC32 BA392DA2 · MD5 ab7e44ff4ee120dabe42e9a9afe3322f
Keyboard controls
- D-pad
- ← ↑ ↓ →
- A
- Z
- B
- X
- Start
- Enter
- Select
- V
Steam Controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Start
- Select
- Select
Xbox controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Menu
- Select
- View
DualSense controller
- D-pad
- D-pad
- A
- ✕
- B
- ○
- Start
- Options
- Select
- Create
Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.
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