NES
Chrono Knight
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Emulator
- Frame rate
- 0 FPS
- Speed
- 0 %
- Uptime
- 0:00
- Controller
- Keyboard
Emulated console
- CPU
- Ricoh 2A03 (6502), 1.79 MHz
- Memory
- 2 KB RAM
- Video
- PPU, 256×240, 54 colors
- Video memory
- 2 KB VRAM
- Sound
- 5 channels: 2 pulse, triangle, noise, DPCM
- Cartridge
- Mapper 30 · UNROM 512, 512 KB / RAM
- Emulator core
- FCEUmm (EmulatorJS)
About Chrono Knight
The clocks of time have been corrupted, and the ChronoKnight has to fix them. Artix Entertainment's short action game is a run of fights against giant bosses.
The fights are slide-and-slash battles. The NES cannot show sprites that big, so the monsters are drawn as background graphics moved around the screen, and the background flickers when a boss is hit to make the blows feel heavier; the team says getting this right took a lot of trial and error. The game can be finished in one sitting.
It was the team's entry in the NESmaker Byte-Off 2020 and placed 8th. Artix did the design and code, Clarion the pixel art, Jongaar the music and Gilbert Vera (The Ultimate Gilby) more code. A heavy metal remix of the boss music was later added to the download. The team went on to make AdventureQuest 8-Bit: Dungeons & Doomknights.
Facts
- Placed 8th in the NESmaker Byte-Off 2020, with 4.143 from 21 ratings.
- Pixel art by Clarion, music by Jongaar, code by Gilbert Vera and Artix.
- A heavy metal remix of the boss music is in the download.
Cartridge
- Mapper
- 30 · UNROM 512
- PRG / CHR
- 512 KB / RAM
- Mirroring
- Vertical
- Saves
- Yes
524,304 bytes · CRC32 2FE9559A · MD5 9359ef159ab9807a80408a714d18ccfe
Keyboard controls
- D-pad
- ← ↑ ↓ →
- A
- Z
- B
- X
- Start
- Enter
- Select
- V
Steam Controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Start
- Select
- Select
Xbox controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Menu
- Select
- View
DualSense controller
- D-pad
- D-pad
- A
- ✕
- B
- ○
- Start
- Options
- Select
- Create
Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.
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