NES

Missing Lands

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 1 · MMC1 / SxROM, 256 KB / 16 KB
Emulator core
FCEUmm (EmulatorJS)
Missing Lands [NES]

About Missing Lands

Platform
Developer
potatolain
Year
2017
Genre
Action
Players
1
License

A top-down action game from Ludum Dare 38: a tiny frog in a world with missing pieces collects the scattered chunks to restore it.

Each area needs a set number of world chunks, three in the first. The ending screen still uses the working title Missing Worlds.

potatolain made it in 48 hours for Ludum Dare 38 in April 2017, whose theme was A Small World, building on the author's nes-c-boilerplate project, and the code is on GitHub. It ranked 173rd overall with 3.55 from 38 ratings. Commenters called it a complete, attractive little NES game; the author admitted the player's hitbox was too big.

Facts

  • Made in 48 hours for Ludum Dare 38 (April 2017).
  • Built on the nes-c-boilerplate project; source on GitHub.
  • Ranked 173rd overall with 3.55 from 38 ratings.

Cartridge

Mapper
1 · MMC1 / SxROM
PRG / CHR
256 KB / 16 KB
Mirroring
Horizontal
Saves
Yes

278,544 bytes · CRC32 33F84EB9 · MD5 ea9600ffee6fec0a635d66975d296023

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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