NES

RHDE: Furniture Fight

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 0 · NROM, 32 KB / RAM
Emulator core
FCEUmm (EmulatorJS)
RHDE: Furniture Fight [NES]

About RHDE: Furniture Fight

Platform
Developer
Damian Yerrick
Year
2014
Players
2
License

Damian Yerrick's two-player real-time strategy game about a neighbourhood rivalry that got out of hand, described as Sims meets Rampart: make your house look better than the one across the street.

Each round has three phases. In Furnish you buy furniture and place it, with more points for things against walls and for full sets such as a kitchen, and each bed gives you another unit. In Battle your units break into the other house, steal furniture and carry it home, while a missile silo blows holes in walls. In Build you buy more room and add doors. The first player to win five rounds wins.

It placed second in the 2014 NESdev competition and was then included on the Double Action 53 multicart. The concept came from NovaSquirrel and Sean Sells.

Facts

  • Placed second in the 2014 NESdev competition.
  • Included on Double Action 53 (2014).

Cartridge

Mapper
0 · NROM
PRG / CHR
32 KB / RAM
Mirroring
Vertical
Saves
No

32,784 bytes · CRC32 0334AA40 · MD5 ec25b89ab1ff240ace4d7f3ce6b2d312

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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