NES

Star Evil

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 0 · NROM, 32 KB / 8 KB
Emulator core
FCEUmm (EmulatorJS)
Star Evil [NES]

About Star Evil

Platform
Players
1
License

A small, odd game: a block falls down a brick shaft against a starfield, and the game ends quickly. It is filled with surreal text that does not match the level, and shares its name with a game on the Action 52 multicart.

Cartridge

Mapper
0 · NROM
PRG / CHR
32 KB / 8 KB
Mirroring
Vertical
Saves
No

40,976 bytes · CRC32 1CA6D4C2 · MD5 b6395ce3c1de6438b9041a26197e9d74

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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