NES

Assimilate

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 1 · MMC1 / SxROM, 128 KB / 128 KB
Emulator core
FCEUmm (EmulatorJS)
Assimilate [NES]

About Assimilate

Platform
Developer
Nessylum (John White)
Year
2012
Players
1
License

You pilot the alien ship Ossan from city to city in this side-scroller, beaming up the people below until each population is fully assimilated.

A radar points to the next target, and an arrow marks the victim once you are close. Hold B to extend the beam; let go too early and the victim falls, costing points. Start cycles through four assimilation tools: stronger ones keep a victim aboard longer but give a bigger boost to the assimilation meter. While someone is aboard the ship moves at half speed, and A ejects them at the cost of points and progress. Time taken is deducted from your score at the end of each stage.

John White (bigjt_2 on the NESdev forum) first showed it there in August 2010, two months into what was his first full game. It was released in 2012 by his label Nessylum, with RetroUSB as publisher, and a RetroUSB edition followed in 2016.

How to play

Controls
B holds the beam, A ejects a captive, Start cycles assimilation tools.

Facts

  • First shown on the NESdev forum by bigjt_2 on 4 August 2010.
  • Released on 9 February 2012 by Nessylum, published by RetroUSB.
  • John White was interviewed about it on RF Generation in 2012.
  • A RetroUSB edition was released in 2016.

Cartridge

Mapper
1 · MMC1 / SxROM
PRG / CHR
128 KB / 128 KB
Mirroring
Horizontal
Saves
Yes

262,160 bytes · CRC32 FB20A47D · MD5 8fde56dfa8bed4c5e3200ed8bccda9a6

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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