NES
Indivisible
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Emulator
- Frame rate
- 0 FPS
- Speed
- 0 %
- Uptime
- 0:00
- Controller
- Keyboard
Emulated console
- CPU
- Ricoh 2A03 (6502), 1.79 MHz
- Memory
- 2 KB RAM
- Video
- PPU, 256×240, 54 colors
- Video memory
- 2 KB VRAM
- Sound
- 5 channels: 2 pulse, triangle, noise, DPCM
- Cartridge
- Mapper 4 · MMC3 / TxROM, 128 KB / 128 KB
- Emulator core
- FCEUmm (EmulatorJS)
About Indivisible
- Platform
- NES
- Developer
- Kasumi (Erik Gough)
- Year
- 2017
- Genre
- Platformer
- Players
- 1
- License
- Homebrew
Kasumi's unofficial NES demake of Lab Zero Games' Indivisible prototype: Ajna battles through forgotten temples looking for her tapir, Roti.
The map covers nearly every area of the prototype, minus collapsible floors and one small room. It drops the RPG side of the original and plays more like a small Metroidvania. An axe hits harder, breaks certain walls and lets Ajna climb, and later she learns a dash and a super dash. The main boss is a large statue that summons enemies, and a hidden route leads to a secret boss, a cat with nine lives that gets tougher with each one.
Three hits defeat Ajna, but lives and continues are unlimited, and there are no difficulty settings. A full run takes about half an hour.
Kasumi released the ROM in September 2017, two years before the full Indivisible came out in October 2019, and says they did all the art, music and programming apart from a music library. It runs on a real NES, and players report it working on the NES Classic. RetroRGB compared its feel to Ninja Gaiden. It is a fan project, not associated with Lab Zero Games or 505 Games.
How to play
- Controls
- A jumps, or wall-jumps next to a wall. B attacks, and holding B next to a wall with the axe makes Ajna hang from it. Down crouches, Down plus B is a crouching attack, Select changes the attack type, Start pauses.
Facts
- Released by Kasumi on 1 September 2017.
- Based on the Indivisible Indiegogo prototype, not the final 2019 game.
- A full run takes about 30 minutes.
- Not associated with Lab Zero Games or 505 Games.
Show more
- FractalFusion's tool-assisted run is on TASVideos.
Cartridge
- Mapper
- 4 · MMC3 / TxROM
- PRG / CHR
- 128 KB / 128 KB
- Mirroring
- Horizontal
- Saves
- No
262,160 bytes · CRC32 B5A3461A · MD5 7ad6bad8f005b70dcf5b7cd2febbdc28
Keyboard controls
- D-pad
- ← ↑ ↓ →
- A
- Z
- B
- X
- Start
- Enter
- Select
- V
Steam Controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Start
- Select
- Select
Xbox controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Menu
- Select
- View
DualSense controller
- D-pad
- D-pad
- A
- ✕
- B
- ○
- Start
- Options
- Select
- Create
Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.
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