NES

Mine Shaft

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 0 · NROM, 16 KB / 8 KB
Emulator core
FCEUmm (EmulatorJS)
Mine Shaft [NES]

About Mine Shaft

Platform
Developer
Nioreh
Year
2012
Genre
Action
Players
1
License

Nioreh's endless survival game after NS-Shaft: keep a kid moving down floating ledges as the ceiling closes in.

You only walk left and right and drop to lower ledges. Red ledges cost health and blue ones restore it. Getting crushed by the ceiling or falling off the bottom ends the run.

Nioreh announced it in January 2012 as a first NES game and proof of concept, written mostly in C with Shiru's library. It is on the first Action 53 multicart as MineShaft.

How to play

Controls
Left and right move, Start pauses.

Facts

  • Included on Action 53 Volume 1 (2013).

Cartridge

Mapper
0 · NROM
PRG / CHR
16 KB / 8 KB
Mirroring
Vertical
Saves
No

24,592 bytes · CRC32 E0BA29E8 · MD5 c0633d4f9f246604d4a62a00321fb58a

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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