NES
Minekart Madness
Play online for free: no sign-up, no install, right in your browser.
Emulator
- Frame rate
- 0 FPS
- Speed
- 0 %
- Uptime
- 0:00
- Controller
- Keyboard
Emulated console
- CPU
- Ricoh 2A03 (6502), 1.79 MHz
- Memory
- 2 KB RAM
- Video
- PPU, 256×240, 54 colors
- Video memory
- 2 KB VRAM
- Sound
- 5 channels: 2 pulse, triangle, noise, DPCM
- Cartridge
- Mapper 28 · Action 53, 64 KB / RAM
- Emulator core
- FCEUmm (EmulatorJS)
About Minekart Madness
- Platform
- NES
- Developer
- Matt Hughson (design and code); art by Haller Zoltan; music and SFX by Tui
- Year
- 2022
- Genre
- Action
- Players
- 1
- License
- Homebrew
You are a dwarf in a runaway minecart that cannot stop, only slow down a little, and you collect gems on winding tracks for two and a half minutes.
Rocks roll down the rails and the bottom floor has spikes. Matt Hughson describes the game as a homage to the simple coin-op games of the 1980s such as Donkey Kong and Pac-Man.
He made it in a few weeks in autumn 2022 for the NESdev Compo 2022 and released it on 1 November 2022. Hughson did the design and code, Tui the music and sound and Zolionline the art. It placed 3rd overall in the compo, 2nd for art and style and 3rd for originality and sound. An MMC1 build for better compatibility and a browser version followed.
Facts
- Released on 1 November 2022.
- Placed 3rd overall in the NESdev Compo 2022; 2nd for art and style.
- Music and sound by Tui, art by Zolionline.
- A browser and mobile version came out on 12 December 2022.
Cartridge
- Mapper
- 28 · Action 53
- PRG / CHR
- 64 KB / RAM
- Mirroring
- Vertical
- Saves
- No
65,552 bytes · CRC32 387C9234 · MD5 931bd3313e17517430ab59096ba72b20
Keyboard controls
- D-pad
- ← ↑ ↓ →
- A
- Z
- B
- X
- Start
- Enter
- Select
- V
Steam Controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Start
- Select
- Select
Xbox controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Menu
- Select
- View
DualSense controller
- D-pad
- D-pad
- A
- ✕
- B
- ○
- Start
- Options
- Select
- Create
Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.
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