NES

Monkey

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 0 · NROM, 16 KB / 8 KB
Emulator core
FCEUmm (EmulatorJS)
Monkey [NES]

About Monkey

Platform
Developer
Taylor Plewe
Year
2023
Players
1-2
License

Taylor Plewe's NES port of Wall Kickers, Kumobius's mobile game in which a monkey climbs by kicking off the walls.

The screen scrolls up as you bounce between walls and tree trunks. A second player can join.

It is written in 6502 assembly for NESASM3, with a pre-compiler the author wrote, dundalk, that adds classes and constants. Sound effects were made in FamiStudio and play through the FamiTone2 engine. The source is on GitHub.

Facts

  • An NES port of Wall Kickers, a mobile game by Kumobius.
  • Written in 6502 assembly for NESASM3 with the author's dundalk pre-compiler.
  • Uses the FamiTone2 sound engine; source on GitHub as taylorplewe/monkey.

Cartridge

Mapper
0 · NROM
PRG / CHR
16 KB / 8 KB
Mirroring
Horizontal
Saves
No

24,592 bytes · CRC32 981BDBE6 · MD5 b363a74974d3fda46fe1f0d979772b67

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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