NES

Pickle Run

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Emulator

Frame rate
0 FPS
Speed
0 %
Uptime
0:00
Controller
Keyboard

Emulated console

CPU
Ricoh 2A03 (6502), 1.79 MHz
Memory
2 KB RAM
Video
PPU, 256×240, 54 colors
Video memory
2 KB VRAM
Sound
5 channels: 2 pulse, triangle, noise, DPCM
Cartridge
Mapper 2 · UxROM, 512 KB / RAM
Emulator core
FCEUmm (EmulatorJS)
Pickle Run [NES]

About Pickle Run

Platform
Developer
DJ LCM Games (Mike Behr)
Year
2018
Players
1
License

A platformer in green line art: a small pickle runs and jumps over ledges and rows of spikes, with a death counter and every death sending you back to the start of the stage.

Cartridge

Mapper
2 · UxROM
PRG / CHR
512 KB / RAM
Mirroring
Vertical
Saves
Yes

524,304 bytes · CRC32 6716814D · MD5 def21c8a0b5780d36f7b4cd382e38b4d

Keyboard controls

D-pad
← ↑ ↓ →
A
Z
B
X
Start
Enter
Select
V

Steam Controller

D-pad
D-pad
A
A
B
B
Start
Start
Select
Select

Xbox controller

D-pad
D-pad
A
A
B
B
Start
Menu
Select
View

DualSense controller

D-pad
D-pad
A
✕
B
○
Start
Options
Select
Create

Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.

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