NES
Double Action Blaster Guys
Play online for free: no sign-up, no install, right in your browser.
Emulator
- Frame rate
- 0 FPS
- Speed
- 0 %
- Uptime
- 0:00
- Controller
- Keyboard
Emulated console
- CPU
- Ricoh 2A03 (6502), 1.79 MHz
- Memory
- 2 KB RAM
- Video
- PPU, 256×240, 54 colors
- Video memory
- 2 KB VRAM
- Sound
- 5 channels: 2 pulse, triangle, noise, DPCM
- Cartridge
- Mapper 0 · NROM, 32 KB / RAM
- Emulator core
- FCEUmm (EmulatorJS)
About Double Action Blaster Guys
- Platform
- NES
- Developer
- NovaSquirrel
- Year
- 2014
- Genre
- Platformer, Shooter
- Players
- 1-2
- License
- Homebrew
NovaSquirrel's arcade platformer for one or two players, in which stick-figure gunmen fight back to back against waves of enemies on floating platforms.
Each of the 52 levels sets a goal, such as defeating a number of enemies, collecting dollars or surviving for a while, and there are more than 25 enemy types. There are Original, Co-op, Score and Fight modes, two difficulties, optional power-ups and a level editor, Level Studio.
NovaSquirrel made it as the sequel to Forehead Block Guy, his entry in the 2011 NESdev competition. It appeared on Double Action 53 (Action 53 Volume 2) in November 2014 and is a bonus game in Nova the Squirrel.
How to play
- Controls
- A second player can join at any time by pressing A and B.
Facts
- Sequel to Forehead Block Guy, NovaSquirrel's 2011 NESdev competition entry.
- 52 levels and more than 25 enemy types.
- Included on Double Action 53 (2014) and as a bonus game in Nova the Squirrel.
Cartridge
- Mapper
- 0 · NROM
- PRG / CHR
- 32 KB / RAM
- Mirroring
- Horizontal
- Saves
- No
32,784 bytes · CRC32 BE37E0B5 · MD5 84f0423c48368b0c75ff0b20cd15c282
Keyboard controls
- D-pad
- ← ↑ ↓ →
- A
- Z
- B
- X
- Start
- Enter
- Select
- V
Steam Controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Start
- Select
- Select
Xbox controller
- D-pad
- D-pad
- A
- A
- B
- B
- Start
- Menu
- Select
- View
DualSense controller
- D-pad
- D-pad
- A
- ✕
- B
- ○
- Start
- Options
- Select
- Create
Keys and controller buttons can be remapped with the Controls button under the game. Save and Load keep a snapshot of the game in your browser. Steam Controller works as a gamepad through Steam Input. On phones, on-screen buttons appear.
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